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SONIC 3 HD HYPER SONIC SOFTWARE
If you think the shield moves make life too easy, or you want a peelout move and unlocked roll jump in Sonic CD-style, these options provide an alternate experience.To do this, I used Ghidra, a software analyzer developed by the NSA and Super Peel-out sprites for Base/Super/Hyper Tails/Knux The options menu allows Sonic's control method to be changed from his Sonic 3-style to mimic other games in the classic series. These features are complemented by a new Casual Gameplay option, designed by Hayate and used in his "Casual" hacks, which allows game to be played without fear of death, for novices or a quick blast. Sonic Jam's additional Easy and Normal difficulty modes are available, with their corresponding object layouts, slower special stages, and in the case of the former, reduced act count and easier bosses. Music based on the classic theme used in Sonic 1 and Sonic 2 is also available as an alternative.Īlternative Gameplay and Sonic Jam featuresĮasy mode springs - the antithesis of the Sonic 3 version. In addition to switching between Sonic 3 and Sonic & Knuckles music, ValleyBell has created Mega Drive versions of the additional tracks exclusive to Sonic & Knuckles Collection, which can be used in place of the original Mega Drive tracks the unused theme from that collection is available as alternative music for Super Sonic.
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Please bear in mind that there are still many bugs from the original game in evidence, although many of the more problematic issues have been taken care of.
SONIC 3 HD HYPER SONIC FULL
Please see the Full List of Changes and Options for a more thorough listing. (The included Blue Sphere now allows you to play as Tails, too, and the same can be achieved in Sonic & Knuckles mode via debug cheats.) Since each available game in the collection runs from the same engine, all fixes are available whether playing Sonic 3, Sonic & Knuckles or Complete mode within the collection as such, the included version of Sonic 3 is much improved over the original due to inheriting additional fixes present in Sonic & Knuckles. Once you do activate Super or Hyper Sonic, you'll find that unlike the original game, the vast majority of his graphics now correctly reflect his change in form (though this does not currently extend to the Sonic 1 or Sonic 2 alternative sprite patches).īugfixes cover all sorts of issues, from common annoyances (such as Robotnik showing up for Knuckles in Flying Battery, or the unreadable HUD text in Angel Island) to tiny details (such as mapping frames being slightly misaligned, or doubled-up rings in the same spot). All of these changes can be reversed individually in the menu if preferred. While transformed, rather than being forced to listen to the invincibility theme on endless loop, the default behaviour is to speed up the existing level music as if you had super sneakers. The same alternate-button double-jump can be used to cancel a super transformation. One significant change affects activation of super forms this now requires pressing a different button from the one last used to jump to transform in mid-air, allowing for usage of all double-jump abilities without forced transformation, and allowing Sonic to transform even if he has a shield. The controls for Tails' flight in this mode can be toggled between Sonic 1 2013-style, in which player 1 directly controls Tails and down must be held while jumping to detach, or traditional Sonic 3-style as used during the Marble Garden boss, where player 1 can use the d-pad to direct Tails. A feature borrowed from Soallows Sonic, in a Sonic and Tails game, to have AI Tails start flying by holding up while double-jumping Sonic can then be picked up by Tails and control Tails' flight, allowing him to explore further without having a second player present. Rather than being the third wheel, the Tails experience has been upgraded: he now has his own intro sequence, like Sonic and Knuckles (whose Sonic & Knuckles intro has been moved to the start of the full game in Angel Island), his own continue screen, and his own colors on the results screen. Most bugfixes are always on and cannot be disabled, but subjective feature tweaks can mostly be reverted to the original behavior. A large number of tweaks and bugfixes have been made to smooth over rare and common issues in the game.